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Rated matches · Discord sign-in

Ranked

Rated 5v5 and 2v2 matches. Play 10 placement matches, then climb 18 tiers from DUST I to SINGULARITY. Your number is your rating, in plain sight.

18Tiers
10Placement
1000Start
75Protection
2Queues
How it works

Eight things to know

1 · To play

Sign in with Discord

Your Discord account must be at least 30 days old. No level is needed. Practice and casual rooms stay open to everyone.

2 · Find a match

Alone or as a party

Tick the maps you accept and press FIND MATCH. When a match is found everyone has 20 seconds to accept. Missing it only takes you out of the queue.

3 · Placement

Ten matches first

Your first 10 matches in a queue place you. Your badge appears after the last of them; the moves are biggest while you place.

4 · Your number

Start at 1000

Your number is your rating: there is no hidden rank behind it. Wins add points, losses take them. An early 5v5 match moves about 90, a settled player 20 to 40; in 2v2 the first moves are about 140. Beat a stronger team for more. Kills don't count: a trade, a flash or a held flank wins rounds too.

5 · Tiers

A tier every 100

18 tiers from DUST I to SINGULARITY. You go up the moment you reach one. You go down only 75 points under its floor: while you are inside those 75, your card says PROTECTED.

6 · Fair teams

Balanced by rating

Teams are split so both have the same chance, and your party stays together. Matches are played in halves: the sides swap at halftime.

7 · Leaving

Leaving is a loss

Quit a ranked match and you lose it, and a cooldown starts: 30 minutes, then 2 hours, 24 hours and 7 days. If you drop, you can come back in. Each clean week after a cooldown takes one step off.

8 · Seasons and breaks

New season, new placement

Seasons start with placement again; your peak and history stay. After 28 days without a ranked match your badge greys out (IDLE) until you play again.

Tiers

18 tiers, a tier every 100

The number under each badge is where the tier starts. Everyone starts at 1000, ORBIT II.

DUST IDUST Ibelow 200
DUST IIDUST II200+
REGOLITH IREGOLITH I300+
REGOLITH IIREGOLITH II400+
METEOR IMETEOR I500+
METEOR IIMETEOR II600+
COMET ICOMET I700+
COMET IICOMET II800+
ORBIT IORBIT I900+
ORBIT IIORBIT II1000+
ECLIPSE IECLIPSE I1100+
ECLIPSE IIECLIPSE II1200+
NOVA INOVA I1300+
NOVA IINOVA II1400+
PULSAR IPULSAR I1500+
PULSAR IIPULSAR II1600+
QUASARQUASAR1700+
SINGULARITYSINGULARITY1800+
Queues

Which maps

QueueMapsRoundFirst to
5v5Six Meridians, Elysium1:558
2v2Dayside, Noctis1:309

Each player ticks the maps they accept; the match is played on one that everyone accepted. Community maps and maps in development are never ranked. A party can be up to the team size: 5 in 5v5, 2 in 2v2.

Levels

40 levels

Every round your team wins in an online match, casual or ranked, gives 30 XP once two or more people finish it. 600 XP makes a level, up to level 40. Practice gives none, and levels gate nothing.

Play ranked

Sign in with Discord on warspace.gg, then FIND MATCH.

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