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Assault rifle · 5.56 mm · CT

M4A4

The CTs' rifle: faster, steadier, a little lighter.

The M4A4 in WARSPACE, from the side
32Damage
686Rounds a minute
30/90Magazine
3.05 sReload
5.84Run, m/s
70%Through kevlar
About

The M4A4

The M4A4 is the CT side's default rifle. It does less damage per bullet than the AK-47 but fires faster and kicks less, and it moves a little quicker with you.

It carries Counter-Strike 1.6's numbers for the CT rifle, unsilenced.

A headshot never kills through a helmet in one hit: at 10 m it takes 2. To the chest through armour at 10 m it takes 5 hits, 0.4 s of fire.

Damage

Damage by range

What one bullet takes off 100 health, with no armour / through kevlar and a helmet. Legs are never armoured. Damage falls with distance, and every player spawns with 100 armour and a helmet.

Hit0 m10 m25 m
Head128 / 90124 / 87120 / 84
Chest32 / 2231 / 2230 / 21
Stomach40 / 2839 / 2738 / 26
Arms32 / 2231 / 2230 / 21
Legs242323

Computed from the game's own damage code. Range falloff: ×0.97 every 500 units (12.7 m). Goes through up to 1 wall or bodies.

Specifications

All the numbers

Who can take itCT on the BUY page (a default weapon). Free, as everything is.
Damage a bullet32
Fire rate686 rounds a minute (0.0875 s a shot), automatic
Magazine / reserve30 / 90
Reload3.05 s
Run speed230 units a second, 5.84 m/s
Through kevlar70% of the damage
Range falloff×0.97 every 12.7 m
Penetration1 wall or body
More

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